Today I experimented with lighting in the game as well as adjusted some of the annoying sounds. I decided to make a nightvision version of the Death Canyon level using my newly found technique of finding vector normals from three points. The nightvision level is fairly cool looking and I learned a lot about lighting while building it. Soon I plan to create a fourth and final level to finish off the game. Game controls were also added to the pause menu for a more user-friendly interface. The project seems to be coming together well.

